| Name / Link | Summary | Date |
| Three scripts for subdividing n-gons into only 3 or 4 point polygons
| Oct 14 2008 |
| Scales the mesh until the 2 selected points are the set distance apart
| May 10 2005 |
| Creates a box big enough to contain the selected mesh
| Oct 01 2004 |
| Places the layer's pivot point at the center of the mesh or selection
| Oct 01 2004 |
| Cuts all the non-foreground layers and places them into one BG layer
| Oct 01 2004 |
| Removes the -X half of a mesh and mirrors the other half back over
| Oct 01 2004 |
| Uses selected point pairs to fix symmetry
| Oct 01 2004 |
| Aligns the selected FG poly to the head of a spline and can extrude it
| Apr 30 2003 |
| Moves the selected point to same position as the last selected point
| Apr 11 2003 |
| Creates a set of splines along the selected spline cross sections
| Feb 04 2003 |
| Creates a skin bridging pairs of polygons then removes the selection
| Aug 16 2002 |
| Move & aligns one mesh onto another based on a point or poly selection
| Jul 25 2002 |
| Merges selected rows of points to an adjustable average distance
| Apr 11 2002 |
| Creates a mesh over a series of spline cross sections
| Feb 28 2002 |
| Selects all polys that have the same surface name as the selected poly
| Feb 28 2002 |
| Writes a Modeler LScript which makes points at scene's null positions
| Dec 11 2001 |
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